Thinking Inside the Box

Just like computers and cars, the latest version of a roleplaying game system is generally considered better than its predecessor. Sure, gamers pick it apart, we complain about changes, often times regardless of how much sense the change makes, but at the end of the day, we all go out and buy the new game books. That is why I was so intrigued to learn that my friend Rich, a guy I look to for innovative “outside of the box” thinking with regards to table top roleplaying games, was not using the fourth edition of Dungeons and Dragonsfor the D&D game he was running. I asked him to explain himself….

Getting There First

Join Rebecca as she brags about beating larger, better managed, media sources (ones probably staffed by people with degrees and that grasp the basics of grammar) to interviews and stories. Yep it’s a self-esteem boosting weekend here at The Magical Buffet!

The Tell-Me Tarot

I have always loved tarot cards. There’s something just so delightfully arcane and occulty about them. I have loads of decks that I love to thumb through but never use. I own “The Complete Idiot’s Guide to Tarot and Fortune-Telling” by Arlene Tognetti and Lisa Lenard and “The Complete Idiot’s Guide to Tarot Spreads” by Arlene Tognetti and Carolyn Flynn, and I still don’t read tarot. Why? I can never remember the basic fundamental meanings of the cards. Now I know there is this whole school of intuitive tarot reading where you define the cards yourself based on what they seem to mean to you, and I get that, I really do. However my respect for the old school will not allow me to do that without first knowing exactly what Arthur Edward Waite said they meant first…by memory. What is a slave to tradition like me supposed to do? Turn to the “Tell-Me Tarot” created by Arik Eyal and illustrated by Nir Cassuto.

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